Cinemall Responsive Website
Role: UX Designer, Researcher
Tools: Pen & Paper, Figma
Duration: June 2023- July 2023
Project goal
Cinemall strives to create an easy way for people to enjoy their movie with ordering food. The app and website is for people who want to skip the line or have trouble communicating with others via a language barrier or social anxiety.
Audience
I conducted interviews and created empathy maps to understand the user I’m designing for and their needs. Primary user groups identified was families, friends, dates, and solo movie goers.
Pain Points
From the interviews I identified customers of Cinemall only go to the movie theater about two times a month. The research shows they have pain points from ordering food or not getting anything at all.
Sketches
Mockups & Low Fidelity Prototypes
User Feedback
I conducted two rounds of usability studies. There was six participants in each study. The first usability study was on the wireframe designs. Insights was gathered to improve the app to be used on the second study of a high fidelity prototype.
Round 1 findings
Reward point system
Be able to change language
Save orders for future orders
Final Design
Reflection & Next Steps
From designing Cinemall, I learned that going from an app to website design can be challenging to figure out the right layout to have similarities to each other. Updates will still be needed based on user and peer feedback.
Next Steps
Conduct another round of usability and accessibility studies to see if pain points were fixed.
Check customer reviews of the website to see if improvements need to be made.
Do a survey at the end of website order for feedback.